We are not using ShapeUp yet, going to give it a try soon, so trying to clarify some things about the process.
What happens if you’ve allocated whole cycle to some good project and developers managed to finish it in a couple of weeks (possibly sure to not good enough shaping)?
If that happens on the week five, there is always something to improve and add tests, etc, but what if the shapers grossly overestimated complexity?
- Do you usually just pull some next small beach project that you keep in some buffer (e.g. rejected on the last betting table)?
- Or do you start super-long cooldown period?
- Or do you end the cycle early just for the developers who are out of things to do and have a mini betting table just for them soon?
- Or is it an imaginary problem that happens so rarely that nobody cares to find a good solution for it?